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==Power Cables and Networks== As an Astroneer adds base modules connecting to their initial [[Habitat]], the flat cabling that connects them creates a ''network'', across which power can flow. How this power flows depends on which type of cable the connections are made of. Currently the two types of cables are: *'''Network''' cables are long flat cables that light up yellow to indicate how much power is flowing through it. Their coloring changes in width according to the proportion of power being produced versus power being demanded. In situations where both supply and demand are zero, cables will go entirely dark. If for some reason supply is zero but demand is non-zero, network cables will flash red. *'''Directional''' cables have yellow chevrons running along their length in the direction power is flowing. Relative chevron width is determined by the amount of current passing through. They can be used to separate one network from another, since they only allow power to flow through them in one direction. If there isn't enough power to meet all demand in the host network behind the chevrons, the cable will power down temporarily and stop sending power. Directional cables are made when connecting cables via other means than standard platforms, such as with [[Extenders]], [[Splitter|Splitters]], or [[Vehicles]]. ===Power Networks=== Network cables are created by directly connecting [[Platforms]] to each other or to the Habitat. When connected with network cables, they share the same power ''network'', meaning any power produced, stored, or brought in via directional cables is evenly split among any and all consumers of power within that network. No power cables carry [[Oxygen]]. [[Tether]]s can be used to connect Platforms, but tethers do not carry power except in one specific way: They can feed an Astroneer's backpack, with no distance limit. Theoretically, one can craft a [[Small Battery]], charge it with the Tethers, and place the battery onto a platform, but this is more resource consuming. ===Power Gauges=== All cables display their current available energy compared to the amount of energy being demanded on both internal network cables and side power gauges located on every port on every type of platform. These Amp sums are just for example; you can multiply them and the gauges will read the same results.[[File:PowerMeter4.png|left|frameless]]<big>(0A Demand, 0A Produced)</big> -- This platform is likely not plugged into anything, or whatever connects it to a power source has been unplugged. This can occasionally happen in isolated networks if no machines are turned on or working, and no widgets or devices are producing power. This is the only situation where connecting cables will remain dark and unpowered.[[File:PowerMeter2.png|left|frameless]] <big>(>0A Demand, 0A Produced)</big> -- Something attached to this platform is demanding power, but nothing is available to provide it. Most often this only happens because Astroneer backpacks suck up power before machines can grab it, causing them to see nothing at all. If not however, this just means the machine or platform cannot find any power-producing widgets or devices. This is the only situation where connecting cables will color themselves red.[[File:PowerMeter3.png|left|frameless]] <big>(2A Demand, 1A Produced)</big> -- (or any 2:1 ratio) Something is generating power, but only half as much as is being asked for. This often isn't a symptom of a problem, but simply most generators don't produce the 3A that many modules ask for, leading to unequal demand. For example, Small Generators only produce 1A each, and Small Solar and Small Wind Turbines only make 0.5A each. A Mineral Extractor demands 3A power, and a Research Chamber demands 2A.[[File:PowerMeter1.png|left|frameless]] <big>(1A Demand, 1A Produced)</big> -- (or any 1:1 ratio) All power that is being demanded is being satisfied perfectly, with no extra whatsoever. This is actually fairly uncommon, and any network with Batteries will appear to have extra supply even if they aren't being utilized.[[File:PowerMeter0.png|left|frameless]] <big>(2A Demand, 3A Produced)</big> -- (or any 2:3 ratio) All demand is being satisfied, and a specific proportion of leftover power exists. This is the best time to turn off one or more organic or coal generators to save energy if no batteries exist to absorb it. With a 0:>0 ratio, something is generating power, but nothing needs it.{{clear}} ===Trivia=== *The Astroneer's backpack appears to hold ten Bars of power, but its energy density is 1/4th that of other batteries in the game. Consequently, a small battery can fill the backpack more than three times over tethers, or supply gun augments power for more than three times longer than the backpack alone can. {{Mechanics}}<div class="nomobile">{{Ambox | image = [[Image:Preklad.png|30px]] | type = ''Tato stránka vyžaduje překlad! Pomožte jí přeložit do jazyka Čeština.'' | border = cyan }}<br /></div>
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